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Author: Subject: Bosk does spell damage tests!! (good looking info) (Total Views: 2206 / Total Replies: 21)
Lusty II
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posted on 25/3/2003 at 04:26 Reply With Quote
Bosk does spell damage tests!! (good looking info)


Spell Damage Tests on AoS Fixes TC
==================================
All tests were conducted against a target with ZERO in each resist.
The Resisting Spells skill had no effect on reducing spell damage.


Magery 100/Eval 0/ Inscription 0
Ebolt damage:11,12,12,11,12 Average 11
Flamestrike damage:15,15,15,14,14 Average 14

Magery 100/Eval 0/Inscription 100
Ebolt damage:13,13,14,13,13 Average 13
Flamestrike damage:16,15,16,17,17 Average 16

Magery 100/Eval 100/Inscription 0
Ebolt damage:46,46,48,48,46 Average 46
Flamestrike damage:60,58,61,62,58 Average 59

Magery 100/Eval 100/Inscription 100
Ebolt damage:56,50,52,56,56 Average 54
Flamestrike damage:69,66,67,66,63 Average 66

Magery 100/Eval 120/Inscription 0
Ebolt damage:55,55,53,53,53 Average 53
Flamestrike damage:69,69,69,71,69 Average 69

Magery 100/Eval 120/Inscription 100
Ebolt damage:62,62,57,64,64 Average 61
Flamestrike damage:77,80,73,78,75 Average 76


Mindblast Damage numbers
Eval and Inscription levels had no effect on these values.
The target had 10 Stamina & 110 Strength for each test.

20 Intelligence (caster)
Mindblast damage:28,25,24,26,25 Average 25

100 Intelligence (caster)
Mindblast damage:42,43,44,43,43 Average 43

125 Intelligence (caster)
Mindblast damage:46,47,47,48,47 Average 47


**Credit to Bosk of Oceania for this info**

[Edited on 25/3/2003 by Lusty II : ..]







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Lusty II
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posted on 25/3/2003 at 04:29 Reply With Quote
Interesting Mind Blast values wouldnt you say?







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Dart_Baja-Atl
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posted on 25/3/2003 at 04:39 Reply With Quote
hmm. maybe i will make a scribe/necro mage now that i know resist doesnt add/reduce damage







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Genocyde
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posted on 25/3/2003 at 05:03 Reply With Quote
scribe necro mages are cool but remember that you will have no chance in pvp

all some one has to do is parra gank you or cast mana vampire on you

and being curesed for something like -20 is no good ither

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Grimhawke
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posted on 25/3/2003 at 06:16 Reply With Quote
Man... I wonder why I'm focusing my energy on playing a mage...

A set of armor with 70 across the board will bring a 100 mage 120 eval ebolt down to 15.9 dmg.

Even with 24% total spell dmg increase items (the best you can get with non-artifact magic jewelry), you'll only get 19.7 dmg from an ebolt.

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Mr Sparkle....Pac
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posted on 25/3/2003 at 17:50 Reply With Quote
*Adds Scribe to lucky 7*


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Dorelliun
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posted on 26/3/2003 at 14:25 Reply With Quote
Since when did inscription have a damned thing to do with resultant damage from magery spells?








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Gyb
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posted on 26/3/2003 at 15:24 Reply With Quote
Since AoS.

For those of you looking to make room for inscription on your mage, a slightly "outside the box" approach would be to drop wrestling (or whatever you are using for evade) and pick up a mage weapon with the spell channelling property, then negate the mage weapon penalty with skill jewelry. This is highly dependant on finding the right items, but with the right stuff you can operate as though you are GM (or slighly better, depending on your magery) in a weapon skill, with no points invested.

For a necro/mage/scribe, taking the mage weapon approach has the added benefit of allowing you to get some small use out of the curse weapon spell.

[Edited on 3/26/2003 by Gyb : added curse weapon tip]







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Nieves
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posted on 26/3/2003 at 15:41 Reply With Quote
After reading this, it seems that Inscription adds new bonuses.

Anyone want to spell these out so I can update the inscription guide?

Hasta.







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Pearl
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posted on 26/3/2003 at 16:30 Reply With Quote
120 Magery
120 Eval
100 inscription
60 focus (Or 60-40 Parry if you're one of those anti-focus players)
(Or 80 healing /w 100 resist, if you love healer mages)
100 med
100 anat
120 resist

Killing Machine. total death.

Ability to actively med, 2nd highest passive med rate
Stamina regen (anti-strangle)
120 "dodge"
Tons of Damage (120 eval + 100 inscription)
Less negative buffs for wearing prot + magic reflect + RA
Not reliant on items


[Edited on 26/3/2003 by Pearl : healer mages are people too!]

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Mr Sparkle....Pac
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posted on 26/3/2003 at 17:19 Reply With Quote
gm anatomy gives 120 dodge? I thought that only worked for unarmed combat ( mage vs mage)

My mage is to be as follows:
120 magery
120 meditation
120 eval
120 wrestle
120 parry
100 inscribe

Who can stop me?

[Edited on 26/3/2003 by Mr Sparkle....Pac]

[Edited on 26/3/2003 by Mr Sparkle....Pac]

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Dart_Baja-Atl
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posted on 26/3/2003 at 19:25 Reply With Quote
any 2 people who can para gank







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Legion
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posted on 26/3/2003 at 19:31 Reply With Quote
Drop Wrestling. Take Inscribe to 120 and pick up 100 Anatomy.
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Vick
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posted on 26/3/2003 at 20:10 Reply With Quote
No.

quote:
Originally posted by Legion
Drop Wrestling. Take Inscribe to 120 and pick up 100 Anatomy.


Wrestle > Anat, especially if it is already trained.

And there are no scribe powerscrolls.

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Legion
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posted on 26/3/2003 at 21:54 Reply With Quote
Oops, haha.
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Sixx8
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posted on 26/3/2003 at 22:19 Reply With Quote
How do you get 125 intelligence? Magic Items?

I know I'm a Noob.
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Dakin
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posted on 26/3/2003 at 22:37 Reply With Quote
since publish 16, all stats are raisable to 125.







Necthan, register now!


Ph34R meh!!!!


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Lusty II
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posted on 27/3/2003 at 06:17 Reply With Quote
Mr Sparkle....

From memory the formula for "dodge" is
((eval+anat)/2)+10

so any eval and anat combo that adds to 220 will give max "dodge"

But yeah I believe that 120 wrestle is still better.








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Pearl
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posted on 27/3/2003 at 13:44 Reply With Quote
sparkle, I'm looking at your template thinking "Damn that's godly", but then I kick myself in the face, duh. no resist = death.


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Gloval
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posted on 27/3/2003 at 18:45 Reply With Quote
I have a mage that looks like:

120 magery
120 eval
120 med
120 wrestle
95 resist
85 focus
20.1 tracking
some filler in hiding

Since aos I've been letting focus gain passively as I dropped the anat I had for stun. Anyone think inscription would be a better choice than focus?








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Mojo the Avenger
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posted on 27/3/2003 at 19:10 Reply With Quote
120 mage/med/eval/wrestle
100 scribe/resist
rest in focus or tracking and poisoning or something to fill points with?








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Dart_Baja-Atl
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posted on 27/3/2003 at 19:14 Reply With Quote
i was thinking about it i think this would own:
120 magery
120 eval
120 resist
120 wrestle
100 inscribe
100 med
40 focus
100/25/100
this template would be for 4+ year vet.
if im correct u should get the same passive/active med as 120 med/120 int and should own







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