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Author: Subject: *Old Archery thread. All info merged with new one in Topped threads* (Total Views: 13059 / Total Replies: 57)
Abandon All Hope
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posted on 25/2/2003 at 19:32 Reply With Quote
*Old Archery thread. All info merged with new one in Topped threads*

General

Archery is one of the four weapon skills (Fencing, Maces, and Swords, Archery). It is required to shoot Bows, Composite Bows, Crossbows, Heavy Crossbows, Repeating Crossbows, Orcish Bows, and Slayer/Virtue Bows.

Bows and Crossbows can be made by characters that have the Bowcrafting skill.

Orc Bows are found on Orc Scouts in the Orc Dungeon near Brittania. Virtue/Slayer weapons are modified by Bowyers for use by Archers. All you need is gears made by a Tinker. Virtue/Slayer weapons are found.

Archery is considered the weakest fighting skill. It's advantage is that you can hit monsters and players without having to stand directly next to them and getting hit back. The only other skill that allows you to do this is magery (Note: you can use Explosion potions for ranged damage as well). The drawbacks are the need for ammunition (arrows or bolts) and the extra weight of that ammunition, the slow firing delay and long equip delay of the crossbow and heavy xbow, the limited range of bolts and arrows, the fact that you can't move until your weapon hits (or misses) it's target (Moving stops the shot, but can be reset. Simply run 6 steps and your timer is reset.

It's main use is on warriors fighting monsters, since archers can hunt even heavy-hitting monsters like Balrons without getting too close.

With the return of precasting^ and the added benefit of Anatomy combined with Evaluate Intelligence mimicking Wrestling, it makes Archer Mages once again viable. It is a decent way to open up or finish a fight.

With the release of Ages of Shadows, Bowcrafters can now repair bows and crossbows.

^-Precasting is a technique covered in the Magery skills section.



Weapon List

1 / 2 Handed Weapon Damage^ Speed Primary Move | Mana Cost Secondary Move | Mana Cost
2 Bow (16-18) 25 Mortal Strike | 36 Pararlyzing Blow | 36
2 Composite Bow (15-20) 25 Armor Ignore | 36 Moving Shot | 18
2 Crossbow (18-24) 24 Concussion Blow | 30 Mortal Strike | 36
2 Heavy Crossbow (19-24) 22 Dismount | 18 Moving Shot | 18
2 Repeating Crossbow (10-14) 41 Double Strike | 36 Moving Shot | 18


^-Damage and Speed gathered from UOStratics

Special Attacks

Like Swords, Maces, and Fencing, archery weapons have a primary and secondary attack. These attacks are described fully in the Special Moves page.

Skill Training

The Archery Gaining Guide will help you Grandmaster your Archery skill. Note: The best weapon to train Archery with is a repeating crossbow (for speed's sake). Be sure to have plenty of arrows available for training. You will go through thousands of them.

Tips & Tricks



Information Forthcoming

-------------

Version 1.0: 04/26/03 -Initial Draft.
Version 1.0: 04/29/03 -Corrected numerous errors.

Information Gathered from: Old UOPG Guide, Old Phazer Skills Guides, personal experience, UOStratics, UOPG Readers, and other sources.


----------------------------------
Abandon's Guide to GM Archery....

I GM`ed Archery+Tact+Anatomy on my New mage "Abandon" On LS a week or two ago. And now with all the posts I've seen asking about training archery I decided to write this guide to enlighten those in need. First a few notes.

The key to macroing * cough * I mean training Archery is the spot at which you train a range of skills. The following are pics and discriptions of shots of where to do this at.

Buy to 30ish
Train on harts and great harts manually until 50ish
Now, go to spot #1 and train until 70ish
Now for the home run at spot #2, spot #2 took me to GM with ease........with no more than 35 dex

Ok, You know where to find harts and great harts? good, cause I did'nt, just run aronud near Minoc moongate in those wooded areas and you'll be fine. Macro off great harts of begin to gain noticably good on them, heal them and shoot em up.

Spot #1 is Trammel Moonglow Graveyard in the pic below
Now, the reason for this spot is that obviouslly they can't get to you and I did'nt have any trouble with creatures with magery picking me off while I was.....afk
However sometimes one will get dragged over, or sometimes you get the assholes that firefield rows of valuable targets just to piss you off... In that case try another GY that does'nt have the above problems. I rode this spot and only this spot out till 70 Archery.


Spot#2 is the Secret that I'm sure someone will Flame me for posting about, apparently few people know about it. This spot is in Shame, 2nd level on the coast across the mainland as you can see in the pic below. Now, Dull copper Elementals? Beautiful things, don't cast, and have lots-o-hp


I was killed a few times by an irritated bard that dragged water elementals over from the coast and hid, but thats the ONLY way they get to you. This spot requires a few things to be effecient. You must, and mean must mark a ruin for every spot in that lil cubby hole, 4 tiles I think. Only mark one if you enjoy running from somewhere else and trying to Teleport to the spot again and again while getting pumled by a horde of Dull Cop Ele's. Also, sometimes because of other people macroing there, the spawn all runs away at low life down the cave and sits there without returning, or sometimes they all just chill out about 1 screen away, simply teleport over, engage them all, walk over near the spot, and recall to the cubby hole. Oh, and btw, be very polite ( heal, rez, don't drag water or air Eles, talk etc) to other people that are in the cubbyhole with you. Otherwise you might find yourself in the Bucs Jail, or preferably dead.


While @ this spot, use a macro that Looks something like this

TargetNext
Last Target
Attack last

Something that goes over each target and attacks it if able ( do this tram for obvious reasons, your buddy in the cubby hole should'nt be an attackable target eah? )

Tips: Use a bow bought from an NPC, does less damage.
For arrows? I went the bowyer huts in Skara on the mainland and just killed off any npc that had a bow equipped, they all yeilded 40-50 arrows. But since AoS only 1 in 4 about have them on there corpse. And no, these NPCs do not add murder counts in anyway for some reason.
Just cast a Fire Ele and let him do all the bitch work for yea...
----------------------------------

RauneyofLS says:
post-aos, i've gone from 88.0 to 96.5 in about 2 or 3 days, shooting about 10-12k arrows, gaining about 1.0 full archery about every 1.5k arrows...not bad! i've also gone from 103 tactics to 107.5 tactics in about 2 days gaining with the archery...

and...

30-40 it's all about harts, great harts, mongbats, bulls, cows, ANYTHING you can get your arrow in. best places? north of delucia, moonglow island, britain forest, etc.
40-60 stuff at the moonglow graveyard, just where abandon said.
60-75/80 is more difficult that anything else, i fought stuff like air elementals, water elementals, earth elementals, etc. the dulls do not seem to work up until high seventies, it seems [at least for me]
~ GM it's all about the dull coppers, just take 2k arrows, a good exceptional bow [nearly twice as much durability, so if you're unattended, your bow won't break like a npc bow would halfway through your arrow stack, and you're screwed if you're idle]
places to get arrows? archer ratmen east of compassion, they can give up to 70 per. IF you have a fencer, take him. take a war fork, and just disarm the archers, then kill em. can make 2k+ arrows per hour...watch out for newbies taking spawn though =/
Above GM, I have no idea.

and...

Thought this may give a bit of hope to any reds who are trying to work high archery...I ate a +10 archery scroll nearly three days ago, and I'm already at 100.4, just shooting drakes occasionally [I live adjacent to the daemon temple on Fire Island]. Drakes, dragons, blood elementals, dull coppers elementals, elder gazers, and terathan avengers work well for gains post gm
----------------------------

poony666 says:
I moved from the gy to lizardmen in despice and they hav gained good upto 70 now..think the gains hav stopped tho.
---------------------------

Walrus says:
The repeating crossbow is godlike. It is twice as fast as the other archery weapons(42 speed)... Makes skill gain go much quicker.

and...

Went from 30 to 52ish in like 4 hours in moonglow...
--------------------------

WonderBrick:
I had the toughest time from 24-40, but I shot everything and got through it. I later read that archer guildmaster is in Skara. I hit the woods around Vesper and got more feathers from chickens and birds then arrows I shot. I plan to hit Harpy nests later when low on feathers. I also got good gains from brown bears, timberwolves, gray wolves, black bears, then ettins and Ogres, as my skill went up. Shoot everything to find what works and then shoot everything again as you gain skill and alot of stuff will suddenly give better gains, that did not before.

For the Shame lvl 2 spots, Just a word of warning, I was visited by a friendly GM who just wanted to make sure I was at the keyboard. He then nicely wished me a good day and left. There is no way anyone called him on me since I was alone at the time. Stay attended.

HCI jewelry help you land more blows for more gains, without raising your actualy Archery artificially, like Archery skill jewelry does, to make gains slower.
-------------------------------

noki says:
Well I like to read the forums while my guy is doing archery checkin up on his skill ever so often. I just place him in the middle of the corpser room not in combat mode and the spawn is good enough so when they spawn they attack me and i open fire. I started at 34ish and am at 53ish now. I may ride this place out til 70 like i did swords. (Swords gains are same as archery gains for stuff to hit each level) I dont care for the moonglow spot due to the magic monsters.
---------------------------

Vicious says:
Another method I found effective over 90 is shooting the Tentacles of the Harrower in Khaldun. Just make sure you dont shoot it with pera blow

One of the main reasons I like this method is the tentacle takes very little damage and doesnt move, so it takes very little effort to keep your toon gaining. You can read a book or surf websites while you do it.
--------------------------

CyberWyld says:

Alternatively you get yourself a 100% elemental dmg weapon (I use a reapter/100% poison) and shoot the monster that's immune to that element. I.E. Fire ele for Fire. Snow Ele for Cold, or do like me and shoot a RC (check out the archery gain guild on the front page for the spot) with a 100% poison bow and it never dies. ) I have another method that's legal but lengthy. If you'd like it just U2U me. Takes a little longer to set up and you must be positive karma.

and...

Cyberwyld says:
Here's another litle tidbit that you all might be able to use. I'm getting alot of U2U since I posted about it so I'll just put it here. This info WAS not discovered by me. This was discovered by my GM on LS who is very good and finding new ways to do things in UO. That being said....here's what you do. First get yourself a character with POSITIVE karma. This is essential for this to work. Then take your friendly neighborhood moongate to Ilshenhar Sacrafice shrine. Head to the Meer village that is due East of the gate, (just go straight out of the gate). Wander around until you find a Meer Warrior and Meer Captain to follow you to the stables in the southern part of town. Get them both into one of the stables and close the gate with you outside. Now attack the warrior....he WILL Not retaliate due to your positive karma, the captain will also stand there. But every 5-6 seconds the captain will cast heal on the warrior to keep him alive. If you use a week weapon and don't try to do this unattended you can beat on the same warrior for a very long time. If you happen to kill it or anything goes wrong just repeat this. Good luck guys.
-----------------------



[Edited on 22/11/2003 by WonderBrick]

[Edited on 22/11/2003 by WonderBrick]







Shake it once, ok..
Shake it twice, fine....
Shake its tree times? Now your just playin with yourself.

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Mr Sparkle....Pac
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posted on 25/2/2003 at 20:14 Reply With Quote
I noticed u have anatomy, I have a 6x Archer mage with tactics. Is anatomy better than tactics? with a non gm bow i hit with 20-30 damage on a non armor player.
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Dougan Redhammer
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posted on 25/2/2003 at 20:17 Reply With Quote
GM tactics > GM anatomy








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posted on 25/2/2003 at 21:06 Reply With Quote
how long did it take u to gm using this method?

Zeph.

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Mckenzy
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posted on 25/2/2003 at 21:13 Reply With Quote
quote:
Originally posted by Dougan Redhammer
GM tactics > GM anatomy


Yeah but Anat gives evade and Tact doesn't.

[Edited on 25/2/2003 by Mckenzy]







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SuPeR MaN
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posted on 25/2/2003 at 23:36 Reply With Quote
Does anatomy not give archers 20% damage bonus?
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Shocker
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posted on 25/2/2003 at 23:44 Reply With Quote
How many arrows?









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Zeen
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posted on 25/2/2003 at 23:51 Reply With Quote
Ok people, no reason why an archer mage shouldn't have BOTH tactics and anatomy. GM magery, med, eval, resist, archery, tactics, and anat being the basic template.
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RaunyofLS
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posted on 26/2/2003 at 05:37 Reply With Quote
by the way, the character in the picture right above Abandon in the cubby hole in shame level 2, fighting the dull coppers, is me =)
post-aos, i've gone from 88.0 to 96.5 in about 2 or 3 days, shooting about 10-12k arrows, gaining about 1.0 full archery about every 1.5k arrows...not bad! i've also gone from 103 tactics to 107.5 tactics in about 2 days gaining with the archery...

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elian gonzales
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posted on 26/2/2003 at 12:50 Reply With Quote
dull coppers work past 100?
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Bloodgod
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posted on 26/2/2003 at 13:06 Reply With Quote
i still dont get two things:
a) why shouldnt a archermage have BOTH tactics and anatomy
b) if you take one, which one and replace other one with wich skill???(in regard to AoS)

[Edited on 26/2/2003 by Bloodgod]

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posted on 26/2/2003 at 19:11 Reply With Quote
Does anyone know of a quicker way of gming archery than the guide above? particularly in the lower area's...advice would be greatful..sitting at theg y right now with 65 archery and its very slow going.

Zeph.

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posted on 26/2/2003 at 21:06 Reply With Quote
What is so hard about archery for people to understand? Post-AoS, archery has become easier [at least from what I've heard/seen/experienced]. You can GM archery in a week or less, blowing about 20-30k arrows.
0-30 is a joke. You can buy up to thirty or right below from NPCs.
30-40 it's all about harts, great harts, mongbats, bulls, cows, ANYTHING you can get your arrow in. best places? north of delucia, moonglow island, britain forest, etc.
40-60 stuff at the moonglow graveyard, just where abandon said.
60-75/80 is more difficult that anything else, i fought stuff like air elementals, water elementals, earth elementals, etc. the dulls do not seem to work up until high seventies, it seems [at least for me]
~ GM it's all about the dull coppers, just take 2k arrows, a good exceptional bow [nearly twice as much durability, so if you're unattended, your bow won't break like a npc bow would halfway through your arrow stack, and you're screwed if you're idle]
places to get arrows? archer ratmen east of compassion, they can give up to 70 per. IF you have a fencer, take him. take a war fork, and just disarm the archers, then kill em. can make 2k+ arrows per hour...watch out for newbies taking spawn though =/
Above GM, I have no idea. And another thing, I own all chaos on LS =)

Hope this helps!

~ Rauny

[Edited on 26/2/2003 by RaunyofLS]

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poony666
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posted on 26/2/2003 at 21:40 Reply With Quote
I moved from the gy to lizardmen in despice and they hav gained good upto 70 now..think the gains hav stopped tho so ill try some earth elles or something

Zeph.

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posted on 27/2/2003 at 03:44 Reply With Quote
i heard that 85+ u should hit ogre lords... now this is a great profit for a archer / mage b/c u can cast ev's and hit the bitches w/ arrows, hope that helps.







yep.. it's me SaBiN... from baja..


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posted on 27/2/2003 at 04:17 Reply With Quote
quote:
Originally posted by Zeen
Ok people, no reason why an archer mage shouldn't have BOTH tactics and anatomy. GM magery, med, eval, resist, archery, tactics, and anat being the basic template.


haha, i love you.

Seriously guys, he's only showing 5 skills, good odds that the other 2 are resist and tactics.








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RaZ.
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posted on 27/2/2003 at 13:49 Reply With Quote
quote:
Originally posted by Abandon All Hope
I GM`ed Archery+Tact+Anatomy on my New mage "Abandon" On LS a week or two ago.


just read the first sentence agian he says he did arch tact and anat







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poony666
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posted on 27/2/2003 at 14:26 Reply With Quote
Ok im just past 70 so im too early to start on DC's where would you guys advise?

Zeph.

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posted on 28/2/2003 at 02:26 Reply With Quote
air elementals, earth elementals, water elementals, krakens, elder gazers, anything like that. mostly the elementals, just sit there and farm air eles for a couple days, you'll get up to 80-85 easy.
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posted on 28/2/2003 at 04:33 Reply With Quote
haha well i'm not a huge powergamer but i got from 30 - 35 allll the way to 43 in like 4 hours... good or not or what ?







yep.. it's me SaBiN... from baja..


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posted on 28/2/2003 at 04:55 Reply With Quote
btw to get to spot #2 is there a teleporter or some shit cuz it duzn't seem possible to get over there... or do u have to teleport ?







yep.. it's me SaBiN... from baja..


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poony666
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posted on 28/2/2003 at 10:20 Reply With Quote
You teleport over the water to get over to that area, then teleport into the cubby hole.

Zeph.

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Walrus
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posted on 28/2/2003 at 11:37 Reply With Quote
You guys seem to be missing out...

The repeating crossbow is godlike. It is twice as fast as the other archery weapons(42 speed)... Makes skill gain go much quicker.

I can't wait to try that spot in shame. Thanks

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poony666
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posted on 28/2/2003 at 16:31 Reply With Quote
Im on Europa hence no AoS, hence no repeating xbow yet, so no i am not missing anything i can actually get...but since you ahve aos, im curious if you have worked archery before and after aos, if so are the gains better after with the repeating xbow?

Zeph.

[Edited on 28/2/2003 by poony666 : Added some on the end there = )]

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Walrus
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posted on 28/2/2003 at 18:56 Reply With Quote
I picked up archery post-AoS :0

So I have no idea on gains before it...

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