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Author: Subject: Skill guide updates: Musicianship (Total Views: 475 / Total Replies: 3)
WonderBrick
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Registered: 21/6/2002
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posted on 23/10/2003 at 17:58 Reply With Quote
Skill guide updates: Musicianship

General

The musicianship skill is required to successfully play an instrument. It is only useful when combined with another bard skill.

Discordance, Peacemaking and Provocation all depend on the Music skill. When one of these skills is used, musicianship is checked first. If you're successful, the second skill is checked next. If you succeed that 2nd test as well, you successfully entice/peacemake/provoke. Should you fail, however, the second skill is never checked. It is therefore best to achieve at least Grandmaster (100) in musicianship first before you start working any other bard skills.



Skill Training

Whenever you play an instrument there's a chance that your music skill increases. This is movement based, so you should 8x8 on a boat for the best gains. This should take about an hour or two. Really.


Tips & Tricks



Bards should always start with at least 1 point in music/provoke/peacemake/entice so that they receive a newbie instrument that you can't lose.


You can disable Bard sounds in UOA, which is good when practicing and not so good when playing your bard in a dangerous area.


Use Tambourines as they only weigh 1 stone. Lutes weighs 10 so there is a difference.


A GM Instrument gives 5 points which increases successes by 10%

-Arjay (paraphrased)


Slayer weapons when used on it's opposition monster type will give you a negative bonus instead of a positive one. As an example, an instrument of Daemon Dismissal (labeled in the fashion of “a lute [Daemon Dismissal]”) will increase the bard’s chance to use a barding ability against any variety of Daemon by 20% (when that instrument is used). When used against an elemental, however, the bard’s chance of success is reduced by 20%.


Non-exceptional player-made instruments or one purchased from an NPC will have about 400 uses. An exceptional player-made instrument or a magical instrument will have about 500 uses.
-------------

Version 1.0: 12/15/02 -Initial Draft.

Information Gathered from: Old UOPG Guide, Old Phazer Skills Guides, personal experience, UOStratics, UOPG Readers, and other sources.


[Edited on 31/10/2003 by WonderBrick]







"... I don't like blind bitching any more than I like blind praise." -Boyar

"If your game lacks balance or doesn't have a vision that the developers are working towards, such as in the case of UO, then you're going to get a hodge-podge mess.
Instead of "Hey, that looks cool. Let's try it in our game," we need to hear more of "We're here. We need to be there. Let's get to there." Doing more of the latter approach you'll hear the true sound of contented fans: coins dropping in the till." -Tymaron

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WonderBrick
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Registered: 21/6/2002
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posted on 29/11/2003 at 18:43 Reply With Quote
WonderBrick wrote:

Stuck Music gains?

Music is the easiest skill to gain in UO, by far. You probably have hit unlucky streak. Get on a boat and sail "forward" north(on most shards. some shards it might be south). Play 8-10 different instruments in a random order. With a one second pause between instruments, you will still hit every 8x8 section. If you sail one long stretch with no gains, do not sail back over those same areas. Move over 8 tiles(east or west) and you will have a long, new south-to-north stretch to sail. Once you get a gain, all the old gain 8x8 sections are reset and can be used again.

Of course, double and triple check to make sure you have free skills marked down so that you can gain.







"... I don't like blind bitching any more than I like blind praise." -Boyar

"If your game lacks balance or doesn't have a vision that the developers are working towards, such as in the case of UO, then you're going to get a hodge-podge mess.
Instead of "Hey, that looks cool. Let's try it in our game," we need to hear more of "We're here. We need to be there. Let's get to there." Doing more of the latter approach you'll hear the true sound of contented fans: coins dropping in the till." -Tymaron

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Mamba37
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Registered: 6/2/2003
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posted on 22/12/2003 at 14:01 Reply With Quote
Well my music got stuck at 119.7 for awhile wooo that was annoying
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Nevyn
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Registered: 12/2/2003
Location: California; Catskills
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posted on 29/7/2004 at 07:07 Reply With Quote
Newbie instruments have charges like any other, so they are losable.

Every music skill above GM increases your chance peace/provo/discord by 1%.







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